This is a stylized castle game model created using Blender for 3D modeling and Substance Painter for texturing. The design emphasizes a cartoonish, exaggerated look with simplified shapes and vibrant colors, suitable for fantasy or adventure games. The model is optimized for real-time use, featuring low to high-poly geometry and efficient UV mapping. Textures are hand-painted with clear color separation, soft gradients, and subtle wear for a balanced, stylized aesthetic. All materials are PBR-based, ensuring consistent visual quality across different game engines. The model includes modular parts for easy scene assembly and customization.